Behind the curtain: the process of making this game
Sakura Leaves » Devlog
What I learned from making this game?
This is a new approach that I tried this time, the backward way:
1. Find out how to package an HTML5 web game, so that it can be played on the browser.
2. Set up the environment and the particle system
3. Set up the gameplay machine
4. Add UMG to give the player some sort of information.
5. Running out of time, so I have to be quick.
hiccup: The zip file is too big for a web browser game, so in the end, I have to package it in Windows 64.
I learned a lot from online resources and YouTube tutorials.
Files
Unreal Place.zip 118 MB
Jun 16, 2024
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